Features
Last updated
Last updated
πΉ Dynamic NPC companions with relationship progression πΉ Custom dialogue based on romance levels πΉ Personalized homes, inventories, and behaviors
πΉ Girlfriends can follow the player on foot or horse πΉ Intelligent mounting/dismounting synced with player actions πΉ Automatically returns to ambient wandering when not following
πΉ Players can set a girlfriendβs home location πΉ Auto-spawn logic ensures she appears nearby at login πΉ Includes bell prompt to "call" her outside if home
πΉ Custom gift preferences with relationship impact πΉ Cooldown & reward tracking to prevent abuse πΉ Surprise gift delivery based on romance level & random chance
πΉ Once bonded, girlfriends can cook meals for the player πΉ Configurable cooldowns and randomized meal selection πΉ Inventory reward system using VORP item integration
πΉ Context menu with dialogue, gift, status, and custom options πΉ Romance and friendship stats available through UI πΉ Unlocks special features like moving homes and inventory access
πΉ Each girlfriend can spawn her own horse πΉ Includes follow logic, despawn conditions, and mount sync
πΉ Dedicated shared stash per girlfriend πΉ Fully VORP-integrated with vorp_inventory πΉ Supports item limits, and live sync
πΉ Background hunger system requiring food in stash πΉ Configurable interval, food types, and failure threshold πΉ Can knock out or kill the NPC if unfed
πΉ Robust error handling and edge case prevention πΉ Discord webhook logs for gifts, meals, and surprises πΉ Player name, ID, items given, and timestamps included
πΉ All relationship values, gift logic, home checks in config.lua
πΉ Easy to define new girlfriends, behaviors, gifts, and meals
πΉ Seamless with vorp_core, vorp_inventory πΉ Works with usable items, notifications, and shared inventories πΉ Fully relies on VORP standards for compatibility