Features


๐Ÿงฐ Features

๐Ÿฆ Banking System

๐Ÿ”น Multi-bank support with per-city accounts ๐Ÿ”น Players can hold multiple independent accounts ๐Ÿ”น Each account has balance, gold and status (active/frozen) ๐Ÿ”น Freeze logic blocks all interactions unless unfrozen ๐Ÿ”น Personal vault per bank, tied to account and location

๐Ÿ“‡ Bank Card System

๐Ÿ”น Physical item like card tied to specific account & bank ๐Ÿ”น Unique metadata: bank name, owner name, creation date ๐Ÿ”น Description displayed in inventory ๐Ÿ”น Required to access account

โฐ Bank Opening Hours

๐Ÿ”น Each bank has configurable in-game opening and closing hours ๐Ÿ”น Access blocked outside configured hours ๐Ÿ”น Uses real RedM in-game time

๐Ÿ—บ๏ธ Dynamic Blip System

๐Ÿ”น Bank blips change color when bank is open/closed ๐Ÿ”น Live updates every second with no performance impact ๐Ÿ”น Fully integrated with Config.UsableBanks

๐Ÿ’ฐ Money & Gold Handling

๐Ÿ”น Deposit, withdraw, and transfer cash between banks ๐Ÿ”น Separate logic for gold with its own balance ๐Ÿ”น Configurable transaction fees per type ๐Ÿ”น Minimum fee or percentage logic supported

๐Ÿ“ฆ Treasury System

๐Ÿ”น Fees from all actions go to the central treasury ๐Ÿ”น Special job-only account to view and withdraw treasury funds ๐Ÿ”น Full control through job-only menus

๐Ÿ› ๏ธ Administrative Tools

๐Ÿ”น Freeze/unfreeze player accounts ๐Ÿ”น View total balances by player ๐Ÿ”น Manually manage central treasury

๐Ÿงพ Logs & Safety

๐Ÿ”น All critical events logged via Discord Webhook ๐Ÿ”น Account creation, freezing, deposits, withdrawals, transfers, maintenance ๐Ÿ”น Error-safe and double-validated before any value change

โš™๏ธ Fully Configurable

๐Ÿ”น Per-bank setup: label, coordinates, prompt, schedule ๐Ÿ”น Enable/disable fees, gold, card requirement, vaults ๐Ÿ”น Full locale customization ๐Ÿ”น Modular & performance-safe logic, fully VORP integrated

Last updated